“Natural motion is Good motion” would be the idea that many researchers would agree with. However, compared to the vast and diverse studies to realize naturalness in agent or robot motion, the active discussion towards natural motion generation seems insufficient. Perhaps, researchers would give different answers to the question of what natural motion is.
Therefore, from this workshop, we would like to provide a forum for researchers who have worked or are interested in “natural motion generation” across various fields from industry and academia.
In this workshop, researchers from various backgrounds (i.e., graphics, virtual human, robotics, humanoids, legged robot, manipulator, human-robot interaction) will share and discuss attempts they have made for natural motion generation.
In addition, we would review and reinvestigate fundamental questions about “natural motion” as below:
- How can we define the “naturalness” in motion?
- Is Animal/Human-like motion all we need, or what else?
- What would be the benefit from “natural motion”?
- Does “naturalness” help in both task-oriented and task-agnostic motion generation?
- Which factor affects the “naturalness” of motion?
- Mechanical design of a robot, Human-likeness, Context-awareness of the motion, or what else?
Hyemin Ahn, UNIST